Board Game
A fresh idea on Kickstarter seeks to improve the way we take a break from work and communicate with others during our downtime. Micro Play Break: Kingdoms is a durable micro game that fits right into your bank account.
Board Game
MSP Games, the people behind the project, designed the game and the game series making use of their Play-Break Philosophy as the primary focus:
�Between work and private communications, technology plays a constantly increasing role within our lives. I believe quick-to-learn and easy-to-share tabletop board and games can provide an important avenue to complement our interpersonal relationships while building a greater sense of community.�
A Play-Break is simple enough concept, promoting the idea of taking just a small break from time to time throughout the day to relax and have some fun with the people around you. Taking just one short burglary the day to play a game can really bolster your happiness and energy reserves and keep you working equally as hard for longer. Not forgetting you can get closer to the folks you work with by winning contests with them. The Play-Break Philosophy aims to change the way that adults consider recreation and doing offers.
�What really sets farmville apart is that the game is made up of a small quantity of highly durable materials, meaning Micro Play-Break: Kingdoms could be with you everywhere, even if you aren�t specifically intending to tote around a game, by easily fitting into any wallet� creating this a truly portable game.�
Games that take simply a few minutes can improve how you think and feel. They take you away from your stresses even when for a short time and let you talk to people and give you something to talk about. It really works on students just as well as it works on adults too. Games also enhance a person�s ability to think and react quicker, especially quick and simple to set-up and take-down games like Micro Play-Break: Kingdoms.
The truth that Micro Play-Break games could be enjoyed in a wide few different times and places greatly enhance their appeal. Some popular places to experience include: while awaiting food at a restaurant; waiting in line for concert tickets; within a coffee break at work; between meetings on the job; on an airplane or even a bus; and Doctor�s offices. The sole limit is the imagination, and achieving a willingness to relax and enjoy a game or two.
Micro Play-Break: Kingdoms will be the second game to embrace this new philosophy and is also so easy to pick up, learn, and play that one can do it. If you want to go through the Play-Break Philosophy for yourself, then support Kingdoms while it�s on Kickstarter to renegotiate deals off the future retail price. It�s a worthwhile little stuff that could have a larger influence on the way people take into consideration short breaks and interpersonal gaming today�s society.